Initializes a new instance of the 
GeometryShaderclass.
 
            
            
            シンタックス
            
            
            
            
            '宣言
 
Public Overloads Shared Function Create( _
   ByVal  As Device, _
   ByVal () As System.Byte, _
   ByVal () As StreamOutputElement, _
   ByVal () As System.Integer, _
   ByVal  As System.Integer, _
   Optional ByVal  As ClassLinkage _
) As GeometryShader
             
        
            
            public static GeometryShader Create( 
   Device ,
   System.byte[] ,
   StreamOutputElement[] ,
   System.int[] ,
   System.int ,
   ClassLinkage 
)
             
        
             
        
            パラメータ
- device
 
- The device used to create the shader.
 - shaderBytecode
 
- The compiled shader bytecode.
 - elements
 
- An array of StreamOutputElementinstances describing the layout of the output buffers.
 - bufferedStrides
 
- An array of buffer strides; each stride is the size of an element for that buffer.
 - rasterizedStream
 
- The index number of the stream to be sent to the rasterizer stage. Set to NoRasterizedStream if no stream is to be rasterized.
 - linkage
 
- A dynamic class linkage interface.
 
            
             
            
            
            
            
            
            
            
            
            
            
            
            参照